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  "There is a sense of satisfaction in looking at your men all ready for the fray"
     -- W. Somerset Maugham


Yoda

2 Clone Troopers


Yoda by ~TomallicA on deviantART



 

Yoda
15 HP
Melee
22 Cards
Green Deck

2x Clone Troopers
4 HP Each
Blaster
9 Cards
Weak Ranged Minor Deck

Yoda – 12 Talent Cards

3x FORCE LIFT
Immobilize any character until the affected player discards 3 cards to stand the character back up; during this time, the character can neither attack nor defend

2x INSIGHT
Look at opponent’s hand, and choose one card for discard

2x FORCE STRIKE
A8. Draw a card.

2x SERENITY
D15, draw 1

2x FORCE PUSH
Move any adjacent enemy anywhere; character takes 3 damage

1x FORCE REBOUND
Attacker takes damage instead of Yoda

Why Tweak Yoda?  To make him stronger and less annoying.  For one of the most powerful characters in the SW universe, Yoda’s deck just doesn’t stack up in 2v2.  He’s a good but not great character in 2v2 in the original game and downright mediocre relative to the Geektopia set. His lack of movement can make it very frustrating for a player who is unlucky with die rolls.

Tweaks:

3x Tweak FORCE LIFT to allow Yoda to choose any character, not just an adjacent character.
2X Tweak FORCE STRIKE from A6 to A8.

Themes: Defense and Insight
Path to Victory: Hold them off with defense, then FORCE LIFT + FORCE STRIKE
Strengths: High defense, forces opponents to discard, FORCE PUSH
Weaknesses: Low damage output, no movement, weak minors
Strategy: Use great defense to get into battle, use INSIGHT and FORCE PUSH to control the board.
Test Level: High
Tier:

Notes: The tweak to FORCE LIFT reduces the liability of lack of movement and the tweak to FORCE STRIKE raises his power level by giving him more punch.  With those major problems addressed, Yoda actually borders on being fun to play.

 

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