"There is a sense of satisfaction in looking at your men all ready for the fray"
-- W. Somerset Maugham
Boba Fett
14 HP
Blaster
19 Cards
Yellow Deck
Dengar
10 HP
Blaster
12 Cards
Strong Ranged Minor Deck
Boba Fett – 9 Talent Cards
3 x ROCKET RETREAT
A4; move anywhere
2 x WRIST CABLE
2 damage; opponent loses one action on next turn
2 x THERMAL DETONATOR
Inflict 4 damage to one character and 4 damage points to each adjacent character.
1 x KYBER DART
A9; draw 3 cards if enemy is destroyed
1 x DEADLY AIM
A7; draw 2
Dengar – 3 Talent Cards
1 x UNCONTROLLED RAGE
A7, Dengar takes 2 damage
1 x GRUDGE
A5, draw a card, if Han Solo is target, draw 2 more cards
1 x PAYBACK
D0, if Dengar survives, attacker takes same amount of damage
Why tweak Boba Fett? To make him stronger and to give him a minor of closer association. One advantage of having a full set is that you can make major corrections to the originals, including their minor support. Though we believe Greedo belongs somewhere in the set, he doesn’t even appear in the same movie as Boba Fett, let alone the same scene. Add to that, he weighs Boba down like a green albatross around his neck. Instead of powering up Greedo, which would make little sense given his screen persona, we think it better to just pair Boba Fett with a closer association such as Dengar and Greedo with his only real association in Jabba. Dengar not only appeared in the same scene as Boba Fett, but it was the scene in The Empire Strikes Back where both were originally introduced. Dengar and Boba also have a working relationship in the extended universe.
Tweaks: Dengar replaces Greedo with 10 HP (instead of 7), the same basic cards and 3 new talent cards (also listed above):
1x UNCONTROLLED RAGE
A7. Dengar takes 2 damage.
1x GRUDGE
A5. Draw a card. If the target of this attack is a character with a name and a blaster, draw an additional card.
1x PAYBACK
D*. Dengar takes full damage from the attack. If Dengar is still alive, attacker takes equal damage.
Theme: Big ranged attacks
Path to Victory: Any combination of big offense cards
Strengths: Big ranged attacks, high direct damage, THERMAL DETONATOR changes the way people play you, strong minor, hit-and-run
Weaknesses: Low staying power
Strategy: Use Dengar to deal damage and draw fire early, hit with Boba’s big damage from afar.
Test Level: Very High
Tier: 2
Notes: Boba is not a bad 2v2 player in the original ED with the menace of THERMAL DETONATOR and his arsenal of big attacks. Pairing him with Dengar instead of Greedo gives him a viable minor to both do damage and draw enough fire away from Boba to help him compensate for his terrible staying power. Boba is clearly the game’s best ranged deck, a very valuable asset in 2v2, and with 2 legitimate targets on the board, they are a nasty, mid-tier duo.
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