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  "There is a sense of satisfaction in looking at your men all ready for the fray"
     -- W. Somerset Maugham


Ki-Adi Mundi

2 Arc Troopers


3 x Clone General
A5. Each ARC Trooper does 2 damage to all enemies it can attack.

2 x Jedi Watchman
A7. ARC Troopers cannot be attacked until after your next turn.

2 x Force Pull
Choose any character in Ki-Adi- Mundi’s line of sight. Move character in a straight line towards Ki-Adi-Mundi until he/she is adjacent, but not through obstacles or other characters. Draw a card.

2 x Force Defense
D3. Attacker cannot attack Ki-Adi again until after defender’s next turn.

2 x Anticipation
Move Ki-Adi-Mundi and both Clone Troopers up to 3 spaces each. Playing this card does not count as an action.

1 x Jedi Focus
Choose an adjacent ARC Trooper to recover all of his hit points. If both ARCs are destroyed, Ki-Adi-Mundi recovers 3 hit points. Draw a card.

 

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